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Elden Ring studio FromSoftware doesn't make its games Dark Souls is known as a notoriously hard franchise, but according to FromSoftware's Hidetaka Miyazaki, when developing titles, such as the upcoming Elden Ring, the studio's goal isn't to "force" such difficulty on the player. Instead, Miyazaki told the PS Blog, the games are designed to encourgae the player to "overcome adversity," and such is the case with Elden Ring. "We don’t try to force difficulty or make things hard for the sake of it," he said. "We want players to use their cunning, st...
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